![]() You will still have to fly to them to discover what they are. Now the shield can be deployed only once and needs to be retracted to change the position or to shoot with any weapon.įixed an issue with the increase of the range of the "Expert Mounted Weapons" skill.įixed an issue with the info window of a Scylla, not showing the ability for the Reactive Mist the Scylla emits upon being damaged.įixed a collision issue with the Anu Hammer and the holding hand.Toggle on and LOAD a SAVE and all the unique locations can be seen. Soldiers cannot be dismissed anymore before the tutorial is completed.įixed an issue with missing/wrong information in memorial for soldiers killed by the guardians on the Ancient sites.įixed an issue with the captured aliens section in the end game screen, always shows 0.įixed an issue where entering free aim for the first time on a mission the background in the fakes is too dark.įixed an issue with a bright flash at the start of some missions.įixed an issue with the data setup for civilian character templates.įixed an issue with triggering Rage burst while facing Yuggothian Entity.įixed an issue causing Tactical hints to be on even when the Show Tactical Contextual Hits option is disabled.įixed an issue causing place holder name to be shown for the name of the decoy when infiltrator uses the decoy ability.įixed inconsistent representation of equipment in the service record.įixed an issue where after taking control of a dazed haven defender he can use a normal amount of AP as if it were not dazed.įixed an issue with the acquired experience after completing Secure access of the aircraft objective on NJ heaven.įixed an issue in the end report screen, not showing the total count of the faction missions correctly.įixed an issue with the deployment of the riot shield. Removed the Throw Turret ability from the achievement requirements for “I can do everything”.įixed an issue wherein rare occasions the entrance of the base in the base defense mission was walled off.įixed an issue that prevents the start of a mission or scans on the map.įixed a very rare issue where the game crashes when evacuating a vehicle that has an infiltrator inside, who is a master of a spider drone.įixed a very rare issue where the game crashes when a unit kills himself with a grenade and causes panic in allied units.įixed an issue where the continue is not shown in the main menu after making a save in the Geoscape and returning to the main menu.įixed an issue where the game crashes when an enemy is struck with the Neurazer.įixed a couple of issues where enemies appear inside structures which prevents the mission to be finished.įixed a rare issue with a missing mission.įixed an issue where a soldier with Berserker class can’t move after a technician healed his limbs.įixed an issue where loading a saved game in Tactical has restored fully the AP of an allied soldier.įixed an issue where it was possible to dismiss soldiers during the Geoscape tutorial, which may cause a problem progressing further in the game if all soldiers are dismissed. Players should no longer run out of sites to continue missions.Īnimation speed options available in the gameplay options (Standard, Fast, Faster, Dangerous). Damage from lit tile will only apply at the start of the player’s turn. Reinforcements enter in an alerted state by default.įlamethrower and incendiary grenades are now doing impact damage and will start from the next turn. When out of ammo, the reload icon will pulse/flash. Zone line color is now orange when the soldier cannot use a weapon, either because it is broken or the soldier’s arm is disabled. Jet Pack jump - improved animation speed curve. Umbra FX changed so it is a lot more noticeable. Ground markers are removed while in free aim. ![]() Until the end of the turn, each hit from an attack or individual round gets +10 damage. ![]() Panic lock - Recover ability gives Panic immunity for 1 turn. ![]() ![]() Paralysis heal - improved medkits, technicians, aspidas now remove 50% of Paralysis value. Mindfragged soldier can not be targeted with Bash.Īddressed issues around Paralysis and Panic Check out the full list below, including the various bug fixes in this new patch! A new Animation Speed option will allow players to pick up the pace of their tactical game, while changes to our various systems should correct some of the challenges players have been experiencing since launch. Next, we want to share our latest update, ORRYX, which includes some new quality-of-life updates for players. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |